Animal Fur

Animal Fur simulates six categories of mammal hair—anything from dogs to big game. You have control over the color of the fur, its length, and waviness. You can also choose the color and size of spots in the fur. Create photo-realistic fur textures or apply Animal Fur to any selection.

## Control Descriptions

### Pattern Tab

Pattern Type

Chooses the color pattern to emulate. The following six options are available:

• Original Image—Derives hair colors from underlying colors in the original image.

• Cheetah

• Dalmatian

• Giraffe

• Leopard

• Tiger

• Zebra

Try out some of the Factory Settings in the Settings Tab to quickly familiarize yourself with the many possibilities.

Base Color

Selects the color of the fur that surrounds the spots. You can select a color using the eye dropper or choose the foreground or background color. You can also select one of the six most recently used colors.

Spot Color

Selects the color of the spots or stripes.

Speckle

Randomly varies the darkness of individual hairs. Higher values increase the variation. Low values yield less noticeable speckles.

Pattern Spacing

Controls the average space between spots, behaving like a zoom lens. High values yield a close-up view; the spots and the base-colored fur increase proportionately. Low values raise the view away from the surface; the spots and base color shrink proportionately.

Left: Low Pattern Spacing. Right: High Pattern Spacing.

Spot Size

Controls the breadth of the spots. High values yield larger spots, reducing the space occupied by base-colored hair. Low values produce small spots and expand the area filled with base colored hair.

Left to right: Increasing Spot Size.

Pattern Variation

Controls the uniformity of spot shapes and sizes. High values create randomly shaped spots. Lower values create consistent spot shapes and sizes.

Draw Outside Selection

Select this option to make hair grow beyond the selection boundary.

Seamless Tile

Check this box to create a repeatable pattern with no seams.

Random Seed

Controls the random elements of this filter. Click it until you get a result you like.

### Hairs Tab

Main Hair Direction

Rotates the average direction of hair growth. Use the circular slider or enter a value between 0 and 360 degrees. Main Hair Direction interacts with Wave Strength. High Wave Strength creates more variation in the direction of hairs.

Hair Length

Controls the length of individual hairs. Higher values yield longer hairs.

Wave Strength

Creates broad curves in the hair texture. Higher values increase the visibility of these curves.

Below: Increasing Wave Strength.

Wave Spacing

Controls the frequency and length of visible waves in the selection. Lower values create lots of closely packed short waves. High values create long, flowing waves, decreasing the number of waves in your selection.

Stiffness

Controls the curliness of individual hairs. High values yield straighter hairs; low values yield increasingly curly hairs.

Edge Cover

Controls how far the hairs extend beyond the selection boundary. Low values reduce the distance that hairs grow beyond the selection edges.

Left to right: Increasing Edge Cover.

### Lighting Tab

Inclination

Controls the angle formed by the light and the page. Click and drag within the lighting control box to change the inclination, or enter a value between 45 and 90 degrees.

Highlight Brightness

Controls the intensity of the shiny highlights appearing on areas facing the light.

Highlight Size

Controls the size of the shiny highlights on areas facing the light; higher values yield larger highlights.

Highlight Color

Choose any color for the shiny highlights. You can select a color using the eye dropper or choose the foreground or background color. You can also choose one of the six most recently used colors.

Shadow Strength

Controls the darkness of the drop shadows cast by individual hairs. Higher values darken the shadows and give more contrast to lightly colored fur.