{
	"format_version" : "1.10.0",
	"animation_controllers" : {
		"controller.animation.mcreeper.general" : {
			"initial_state" : "default",
			"states" : {
				"crouch" : {
					"particle_effects" : [
						{
							"effect" : "charged_flames"
							
						}
					],
					"animations" : [
						"look_at_target",
						"roaring"
					
					],
					"blend_transition" : 0.4,
					"transitions" : [
						{
							"default" : "query.is_roaring == 0"
						},
						{
							"wiggle" : "query.is_sneaking"
						}
					]
				},
				"smash" : {
					"particle_effects" : [
						{
							"effect" : "chemical_flame"
							
						}
					],
					"animations" : [
						"roaring"
					],
					"blend_transition" : 0.4,
					"transitions" : [
						{
							"default" : "query.is_roaring == 0"
						}
					
					]
				},
				"default" : {
					
					"animations" : [
						 "mcreeper_general",
						"look_at_target"
					
					],
					"blend_transition" : 0.2,
					"transitions" : [
	
						{
							"smash" : "query.is_roaring == 1"
						},
	
						{
							"delay" : "query.is_delayed_attacking == 1"
						},
						{
							"stuck" : "query.is_stunned == 1 && query.mark_variant == 3"
						},
						{
							"heal" : "query.is_stunned == 1 && query.mark_variant == 2"
						}
					
					]
				},
				"pounce" : {
					"animations" : [
					
						"pounce"
					
					],
					"transitions" : [
						{
							"default" : "query.is_on_ground"
						}
					]
				},
			
			
				"stuck" : {
					"animations" : [
						"stunned"
					
					],
					"blend_transition" : 0.4,
					"transitions" : [
						{
							"default" : "query.is_stunned == 0"
						}
					]
				},
				"delay" : {
					"animations" : [
						"look_at_target",
						"mcreeper_attack"
					
					],
					"blend_transition" : 0.4,
					"transitions" : [
						{
							"default" : "query.is_delayed_attacking == 0"
						}
					]
				},
				"heal" : {
					"animations" : [
						"mcreeper_general",
						"look_at_target",
						"healing"
					],
					"blend_transition" : 0.2,
					"transitions" : [
						{
							"default" : "query.is_stunned == 0"
						}
					]
				}
			}
		},
		"controller.animation.mzombie.on_fire" : {
			"initial_state" : "default",
			"states" : {
				"fire" : {
					"particle_effects" : [
						{
							"effect" : "mutant_fire"
							
						}
					],
					
					"blend_transition" : 0.4,
					"transitions" : [
						{
							"default" : "query.is_roaring"
						}
						
					]
				},
				
				"default" : {
					
					
					"blend_transition" : 0.1,
					"transitions" : [
						{
							"fire" : "query.mark_variant == 3"
						}
					
					
					]
				}
			}
		},
		"controller.animation.mzombie.chemical" : {
			"initial_state" : "default",
			"states" : {
				
				"anger" : {
					"particle_effects" : [
						{
							"effect" : "chemical_flame"
						}
					],
					"blend_transition" : 0.4,
					"transitions" : [
						{
							"default" : "query.is_stunned"
						}
						
					]
				},
				"default" : {
					
					
					"blend_transition" : 0.1,
					"transitions" : [
					
						{ "anger": "query.is_sheared" }
					
					]
				}
			}
		}
	}
}
