{
	"format_version": "1.10.0",
	"geometry.mskeleton_body_2_bone": {
		"texturewidth": 128,
		"textureheight": 128,
		"visible_bounds_width": 3,
		"visible_bounds_height": 4,
		"visible_bounds_offset": [0, 2, 0],
		"bones": [
			{
				"name": "root",
				"pivot": [0, 0, 0]
			},
			{
				"name": "body_2",
				"parent": "root",
				"pivot": [-3, -1, -2],
				"rotation": [-45, -15, 70],
				"cubes": [
					{"origin": [-5.5, -1, -6], "size": [5, 8, 4], "uv": [32, 0]}
				]
			}
		]
	}
}