{
	"format_version": "1.8.0",
	"animations": {
		"animation.player.gun_equipped": {
			"loop": true,
			"bones": {
				"head": {
					"rotation": [0, 0, "query.is_sneaking ? -12 : 0"]
				},
				"leftArm": {
					"rotation": ["-90 + query.target_x_rotation - query.is_sneaking * 15 - this", "30 + query.target_y_rotation", 0],
					"position": [0, -1, 0]
				},
				"rightArm": {
					"rotation": ["-90 + query.target_x_rotation - query.is_sneaking * 15 - this", "-7.5 + query.target_y_rotation", 0],
					"position": [0, -1, 0]
				},
				"rightItem": {
					"rotation": [0, -10, 0]
				}
			}
		}
	}
}