{
  "format_version": "1.10.0",
  "minecraft:client_entity": {
    "description": {
      "identifier": "add:infernal_drowned",
      "materials": {
        "default": "drowned"
      },
      "textures": {
        "default": "textures/entity/zombie/drowned"
      },
      "geometry": {
        "default": "geometry.zombie.drowned"
      },
      "scripts": {
        "pre_animation": [
          "variable.tcos0 = (Math.cos(query.modified_distance_moved * 38.17) * query.modified_move_speed / variable.gliding_speed_value) * 57.3;"
        ],
        "animate": [
          { "humanoid_big_head": "query.is_baby" },
          "humanoid_base_pose",
          "look_at_target",
          "move",
          { "riding.arms": "query.is_riding" },
          { "riding.legs": "query.is_riding" },
          "holding",
          { "charging": "query.is_charging" },
          "attack_controller",
          { "brandish_spear": "variable.is_brandishing_spear" },
          "bob",
          { "damage_nearby_mobs": "variable.damage_nearby_mobs" },
          { "use_item_progress": "( variable.use_item_interval_progress > 0.0 ) || ( variable.use_item_startup_progress > 0.0 )" },
          { "swimming": "variable.swim_amount > 0.0" }
        ]
      },
      "animations": {
        "humanoid_big_head": "animation.humanoid.big_head.v1.0",
        "humanoid_base_pose": "animation.humanoid.base_pose.v1.0",
        "look_at_target": "controller.animation.humanoid.look_at_target",
        "look_at_target_default": "animation.humanoid.look_at_target.default.v1.0",
        "look_at_target_gliding": "animation.humanoid.look_at_target.gliding.v1.0",
        "look_at_target_swimming": "animation.humanoid.look_at_target.swimming.v1.0",
        "move": "animation.humanoid.move.v1.0",
        "riding.arms": "animation.humanoid.riding.arms.v1.0",
        "riding.legs": "animation.humanoid.riding.legs.v1.0",
        "holding": "animation.humanoid.holding.v1.0",
        "brandish_spear": "animation.humanoid.brandish_spear.v1.0",
        "charging": "animation.humanoid.charging.v1.0",
        "bob": "animation.humanoid.bob.v1.0",
        "damage_nearby_mobs": "animation.humanoid.damage_nearby_mobs.v1.0",
        "use_item_progress": "animation.humanoid.use_item_progress.v1.0",
        "attack_controller": "controller.animation.drowned.attack.rotations",
        "zombie_attack_bare_hand": "animation.zombie.attack_bare_hand",
        "attack_rotations": "animation.drowned.attack.rotations.v1.0",
        "swimming": "animation.drowned.swimming.v1.0"
      },
      "render_controllers": [ "controller.render.drowned" ],
      "enable_attachables": true,
      "spawn_egg": {
        "texture": "spawn_egg",
        "texture_index": 48
      }
    }
  }
}
