{
	"entity_sounds": {
		"entities": {
			"player": {
				"volume": 1.0,
				"pitch": [
					0.8,
					1.2
				],
				"events": {
					"throw": {
						"sound": "random.bow",
						"volume": 0.5,
						"pitch": [
							0.33,
							0.5
						]
					},
					"hurt": "mob.human.hurt",
					"death": "mob.human.death",
					"hurt.in.water": "mob.human.hurt",
					"death.in.water": "mob.human.death",
					"attack.nodamage": "mob.human.swing",
					"attack.strong": "game.player.attack.strong",
					"elderguardian.curse": {
						"sound": "mob.elderguardian.curse",
						"volume": 1.0,
						"pitch": 1.0
					}
				}
			},
			"bridge:crawler": {
				"volume": 1.0,
				"pitch": [
					0.8,
					1.2
				],
				"events": {
					"ambient": "mob.walker.hurt",
					"hurt": "mob.walker.hurt",
					"death": "mob.walker.hurt",
					"step": {
						"sound": "mob.zombie.step",
						"volume": 0.45,
						"pitch": 1.0
					}
				}
			},
			"bridge:walker": {
				"volume": 1.0,
				"pitch": [
					0.8,
					1.2
				],
				"events": {
					"ambient": "mob.walker.hurt",
					"hurt": "mob.walker.hurt",
					"death": "mob.walker.hurt",
					"step": {
						"sound": "mob.zombie.step",
						"volume": 0.45,
						"pitch": 1.0
					}
				}
			},
			"bridge:loot_civilian": {
				"volume": 1.0,
				"pitch": [
					0.8,
					1.2
				],
				"events": {
					"hurt": "dig.wood",
					"death": "dig.wood"
				}
			},
			"bridge:loot_medical": {
				"volume": 1.0,
				"pitch": [
					0.8,
					1.2
				],
				"events": {
					"hurt": "dig.wood",
					"death": "dig.wood"
				}
			},
			"bridge:loot_military": {
				"volume": 1.0,
				"pitch": [
					0.8,
					1.2
				],
				"events": {
					"hurt": "dig.wood",
					"death": "dig.wood"
				}
			},
			"bridge:dacia": {
				"volume": 1.0,
				"pitch": 1.0,
				"events": {
					"hurt": "mob.dacia.hurt",
					"death": "mob.dacia.hurt",
					"step": "mob.dacia.move"
				}
			},
			"bridge:trader": {
				"volume": 1.0,
				"pitch": [
					0.8,
					1.2
				],
				"events": {
					"ambient": "mob.trader.idle",
					"hurt": "mob.human.hurt",
					"haggle.yes": "random.pop",
					"death": "mob.human.death"
				}
			}
		}
	}
}